Hunter Bell sets sights on Hodgkinson, Werro and Broeders-Bol in 800m clash of titans
Big Three and Hunter Bell to meet in Zurich next week
‘I am really excited to throw my hat into the ring there’
Georgia Hunter Bell says she is ready to take on the “Big Three” of Audrey Werro, Keely Hodgkinson and Femke Broeders-Bol in a race for the ages over 800m in Zurich next week. michezonews.co.za
Hunter Bell has had an extraordinary season, adding the 1500m European Championship title on Sunday to her Commonwealth 800m gold and 1500m world indoor crown. She is now ready to put herself to the test in a fast-paced 800m against the three Birmingham medallists.
Continue reading...ASAP Brand Services: Web Media baut Filiale in Köln aus
Pünktlich zur Gamescom 2026 stellt sich die Full-Service-Agentur ASAP Brand Services in Köln neu auf – strategisch, technisch und personell. Mit der Tochter Web Media NRW GmbH bespielt die Agentur-Sparte der Web Media Publishing AG (u. a. Gameswelt) die Games-Kunden am Rhein – als Teil des Games Cluster NRW im Kölner Mediapark und in enger […]
Der Beitrag ASAP Brand Services: Web Media baut Filiale in Köln aus erschien zuerst auf GamesWirtschaft.de.
Fable deserves a "chance to shine" – which is why Xbox should delay it one final time
Quick Resume is a regular column dedicated to all things Xbox from GamesRadar+'s Editor-in-Chief. This week, Josh is (regretfully) arguing for Fable to be delayed once again.
If Xbox is serious about wanting to return to growth in 2027, then chief content officer Matt Booty should make one more difficult decision before year's end – he should delay Fable one final time.
When I spoke with Booty following the Xbox Games Showcase, the CCO told me that part of his job "is making sure that every game has a place to shine." He reasoned that Gears of War: E-Day "can be a game that pushes through in September" as it leads Xbox's return to console exclusivity.
And as for Fable, Booty told me: "We really want to give it its own space – its chance to shine. It made more sense to move it out of the year, instead of having to come right at the end of it."
The upcoming RPG was pushed to February 23, 2027 – moving it clear of the GTA 6 vortex. When the decision was made in May to delay Fable, its new release window was relatively clear of competition. Now it looks like the sort of month where time goes to die.
- Tomb Raider: Legacy of Atlantis, February 12
- God of War Laufey, February 16
- Persona 4 Revival, February 18
- Fable, February 23
- Metro 2039, February TBC
The new games release schedule for Feb 2027 reflects one of the strongest months of the console generation. It's an exciting lineup, and I have no idea how I'm going to play them all. God forbid Rockstar relaunches GTA Online within this timeframe.
I wouldn't advocate for a Fable delay were it not for Sony Santa Monica deciding to date God of War Laufey for February at SDCC. It's hard not to feel as if PlayStation Studios has made an active decision here. It swerved clear of the relatively clear January and March windows to position its first PS5 exclusive of 2027 a week before one of Xbox's most important upcoming titles.
"We really want to give it its own space – its chance to shine"
Matt Booty, Xbox CCO
Remember, Fable is a multiplatform release. Xbox is surely hoping that positive reception from the massive audience of PS5 players will help push this long-awaited franchise revival to new heights – reestablishing Fable as a core pillar of the Xbox platform, one which could (whisper it) draw PlayStation owners to Xbox when it inevitably comes time for a platform-exclusive sequel to Project Helix.
The situation is complicated further by Xbox granting five days of early access to whomever pre-orders the Premium Edition. So, come February 18, PS5 owners will have a tough choice to make. If Xbox is serious about wanting to return to growth in 2027, having recorded a $1.7 billion decline in revenue last year, then it needs to give Fable the clearest runway to succeed on both platforms.

When I spoke with Playground Games' general manager in June, he noted that there was "a little bit of disappointment" within the studio that Fable had been pushed to 2027. I'm certain that another shift would be similarly received internally, but the argument for Fable's original delay still rings true today:
"We could all absolutely see the benefits of that movement – moving out of that really congested period towards the end of the year, and obviously avoiding Grand Theft Auto," said Ralph Fulton. "The thing I love about it now, and the thing I've tried to sell the team on, is that going into February and having a much less contested window allows us the opportunity to go out and really make a moment for ourselves, and get the attention that I think this game deserves."
Fulton is correct in his assessment. Fable is deserving of attention. Everything I have personally seen of the game so far is exceptionally promising, and I firmly believe that it has the capacity to reshape the way we think about RPGs through its expressive, interlocking living population and social systems.
What Fable needs is the space to shine. Room for discussion to flourish out of it, rather than risk getting caught in the inevitable, exhausting 'Kratos vs. Laufey' debate that's surely (and sadly) going to dominate February.
Related Stories:

Making sense of Microsoft's messy return to console exclusivity

Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on the Gears of War franchise

After 8 years and no new releases, Undead Labs' biggest contribution to Xbox is the shared-world tech it leaves behind
Hol dir Tickets für Bundesliga-Spiele!
Falls Fans über die offiziellen Vertriebswege der Clubs leer ausgehen, ist der offizielle Ticket-Zweitmarkt die ideale Anlaufstelle. Die entsprechenden Links findet ihr bei den Vereinen.
In der Saison 2015/16 hat die DFL diese Möglichkeit zum legalen Weiterverkauf von Eintrittskarten zu fairen Preisen eingeführt. Zusammen mit den Clubs wurden Fairplay-Regeln erarbeitet und im März 2014 verabschiedet, welche die Leitplanken für einen fairen und geregelten Weiterverkauf bilden.
Sergio’s stunner lights up El Sardinero on Racing Santander’s emotional La Liga return | Sid Lowe
Teenager’s glorious strike made it 2-0 against Villarreal – but though they were pegged back to a draw the match sealed a feelgood return from the abyss
“The poor kid couldn’t believe what had happened; none of us could have if we’d just done what he had just done,” said Álvaro Mantilla, Racing Santander’s captain in the match they had longed for more than anything in the world. Which was why the kid – a 19-year-old from just along the coast who had been at the club half his life – wasn’t the only one crying. The day Sergio Martínez played his first game for Racing, he had climbed into the stand to hug his grandad; the day he played his first in primera, on Sunday afternoon at the Sardinero, he just about managed to stand before it, legs giving way a little and tears coming to his eyes. All around him they felt it too, 22,413 people absolutely losing it.
What he had just done was, well, everything. At least that’s how it felt right then. “Euphoria”, his captain called it. In his first game in the first division, his third start ever, Sergio hadn’t just scored; he had scored the kind of goal you get in a comic, all explosions and exclamation marks. The ball sat up like an invitation and Kapow! – Sergio smashed it on the bounce, a cartoon arrow drawn to the top corner. It tore through the air and through time, flashing past at 126km an hour and 14 years a second, so Sergio ran to the corner, holding the badge he has worn since he was 10. There, there was a wobble as it came to him just what he had done. Bloody hell, this was actually happening.
Continue reading...

